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Author Topic: MacGuffen story issue...maybe  (Read 2154 times)
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FLM
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« Reply #2 on: February 27, 2008, 01:32:45 PM »

Ah yes...I forgot to toss in as to what MacGuffin is. Thanks Don.
I have always kicked around in linear formats but this one required something "new".
I think I solved my own problem.
Kept the false lead but made the real issue appear sooner.
FLM
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« Reply #1 on: February 25, 2008, 07:51:32 PM »

For the uninitiated, here's an excellent definition of a McGuffin:

A seemingly important but ultimately trivial plot element that exists purely to facilitate the telling of the story. The term was coined by Alfred Hitchcock, who employed McGuffins with relish.

McGuffins are commonly found in in genre movies; thrillers, adventures, comedies and such. The characters must arrive at position A or problem B, and the McGuffin is there to see that they do. McGuffins are plentiful and easy to spot, but here are some examples:

  • Everything in Psycho prior to the appearance of the Bates Motel, specifically Janet Leigh's involvement in the theft of $40,000. The larceny is a McGuffin that serves to deliver Leigh to the motel.
  • The briefcase in Pulp Fiction, which is very important to many of the characters, but beyond giving them something to search and kill for, makes no contribution to the movie.
  • Similarly, the diamond heist in Reservoir Dogs.
  • Whatever it is that distracts Macaulay Culkin's parents in any given Home Alone film.
  • The dead body in Stand By Me.
  • The mob killing in Some Like It Hot
  • The Maltese Falcon itself.

McGuffins are a regular feature on The Simpsons, where it's not uncommon for the first act to be devoted to an elaborate setup for the main plotline (e.g. the soccer riot that leads to Homer buying a gun). The use of a McGuffin is often acknowledged in the show with a self-deprecating comment; Hitchcock, too, was not above drawing the audience's attention towards irrelevant plot elements.

The McGuffin can be thought of as a variable in the plot: Indiana Jones faced a great deal of peril in his quest for the $mcguffin. Lost Ark? Temple of Doom? In true McGuffin style, it's not where the audience is going, but how they get there.
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Don Bledsoe
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FLM
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« on: February 25, 2008, 03:01:35 PM »

So my newest script goes like this:
- Opens with MacGuffen BUT it states the theme (page 5) and it does bring main characters together (page 10) and give motivation AND propels the plot.
- hints at the true problem by page 16 but MacGuffen continues to push my hero around.
- Page 30, the real problem arises and hero is neck deep in it but true antagonist is still unknown.
- Now my hero must deal with both story lines until first antagonist is dealt with by page 50.
- Hero now must deal with mess that unknown true antagonist is making
- Page 90 true antagonist is revealed and all hope is lost.
- on to the big finish on page 109.

I guess what I'm asking is am I asking too much from my viewers to keep up with the story switching gears?
There is no location jumps or new, complex characters intro'd. True antagonist is there all along.
My beats are dead on, just concerned about the MacGuffen making it muddled. Makes sense to me but what do I know!
Never used the MacGuffen before so any thoughts, ideas are welcome. 
Oh yeah, MacGuffen is the Hitchcock spelling.


 
« Last Edit: February 25, 2008, 07:30:29 PM by FLM » Logged

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